Y.O. Folajimi-Publications

Publications

  1. Folajimi, Y., Chiemeke, S., Longe, O. and Amaefule, C., 2010. Intelligent Simulation of Electronic Game to Promote Vocabulary Learning. In C. Crawford et al. (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2010 (pp. 1896-1902). Chesapeake, VA: AACE Read abstract

    Folajimi Y. O., Longe O. B, Amaefule S. and Ejiofor V. E., 2009. Profiling Deterministic Web-Based Scholars: An Intelligent Tutoring Infrastructure International Joint Conferences on e-CASE and e-Technology (pp. 2393-2399). Grand Copthorne Waterfront Hotel, Singapore.

  2. Folajimi Y. O., 2009. Transforming Distant Pedagogical system to web Based collaborative system: An Intelligent tutoring System Infrastructure. World conference on E-Learning in corporate, government, Healthcare and higher EducationSheraton wall center, Vancouver. pp 1618-1622
  3. Folajimi Y. O., Chiemeke S. C. and Akingbesote A., 2008. Towards Digital Solution to Community Banking Problems in Nigeria. In Richard Boateng Alemayehu Molla Victor Mbarika (Ed.), International Conference on ICT for Africa 2008 (p. 11). Yaounde, cameroon: Messie Printing Press, Yaounde.
  4. Chiemeke S. C. and Folajimi Y. O., 2010. Framework for Constructive Computer Game toward Empowering the Future GenerationInternational Journal of Green Computingvol 1 no 2. pp 40-46 Read abstract

  5. Folajimi Y.O., Chiemeke S. C., Robert A. B. C and Akingbesote A., 2010 Heuristics and Evaluation function in a Game of Imperfect Information. Journal of Computer Science and Its ApplicationVol 17 no 1 pp 103-108, June 2010.
  6. Robert A. B. C. and Folajimi Y. O., 2008. Evolving Reasons in Case-Based Reasoning.International Journal of Computer Science and Its Application, Vol 15 no 1 pp 103-108
  7. Chiemeke S. C. and Folajimi Y. O., 2008, NigerScrab: An Intelligent Agent-Based domain for AI Research. International Journal of Computer Science and Its ApplicationsVol 15 no 2 pp 75-80
  8. Folajimi Y. O. and Chiemeke S. C. 2007. Evaluating Search Tree in a Game of Imperfect Information. Journal of the Biometric Association of Nigeria, vol 2 no 2 pp 76 - 82, March 2007
  9. Brusilovsky P., Hsiao I, Folajimi Y. (2011). QuizMap: Open Social Student Modeling and Adaptive Navigation Support with TreeMaps. European Conference of Technology Empowered Learning 2011: 71-82 Read abstract

  10. Folajimi Y. 2012. Designing and Evaluating Performance in Computer Based Word Game: The Nigerscrab Experience IEEE African Journal of Computing & ICTs vol 5 no 4 June 2012